AI Insights · Timothy · July 2023
Top 5 Baseball Games on Unified Platform in Latin America Q2 2023
An overview of the performance trends for the top 5 baseball game applications in Latin America during Q2 2023, including downloads, revenue, and active users.
During the second quarter of 2023, the top 5 baseball game applications in Latin America showed varied performance trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at the market dynamics for these popular games.
MLB 9 Innings 24 from Com2uS Corp. saw significant fluctuations in its weekly downloads, starting at around 56K in late March and gradually declining to approximately 26K by the end of June. Weekly revenue for the game peaked at about $14K in early May before settling around $6K-$7K towards the end of the quarter. Active users followed a downward trend from 88K to 65K over the same period.
BASEBALL 9, published by playus soft, maintained strong weekly downloads, starting at 110K in late March and ending at approximately 57K in late June. The game’s weekly revenue hovered around $2K-$3K, with a peak of $3K in mid-June. Active users saw a gradual decline from 733K to about 606K over the quarter.
Baseball Clash: Real-time game by Miniclip.com experienced more variability in its metrics. Weekly downloads ranged from a low of 1.6K in mid-May to a high of 7.8K in early June. Revenue showed a peak of $2.4K in late March, but generally remained around $1K-$1.5K throughout the quarter. Active users saw a rise to 14K in early June before dropping to about 6.5K by the end of the period.
Homerun Clash from HAEGIN Co., Ltd. had relatively stable weekly downloads, averaging around 2K. Its weekly revenue fluctuated between $1K and $1.8K, with a notable peak of $1.7K in late May. Active users remained steady, hovering around 20K to 25K throughout the quarter.
Lastly, MLB Perfect Inning 24 by Com2uS USA, Inc. saw a decline in weekly downloads from 48K in early April to about 11K by late June. Revenue for the game varied slightly, generally staying around $1K-$1.5K. Active users peaked at 99K in mid-April and decreased to around 79K by the end of June.
For more detailed insights and data, visit Sensor Tower.